A while back, the Australian Delphi Users’ Group put out a call for papers for a conference they were planning to hold in March of 2013. I sent in a submission and it ended up getting accepted, so in about a month I’m going to be going to Australia!
About a year ago, I was browsing around and I found an ad for a Web-based game that looked like a lot of fun. Turns out it really wasn’t. It was kind of simplistic and insipid, in fact, but it had a bunch of players who were paying real money for in-game bonuses.
I’d been working on a bunch of HTTP-based services for work, and I looked at this game and thought, “I could do this, and I could do it better.” So I got in touch with a few friends of mine who have some design skills, and we set up a team. Things are not quite ready to announce anything officially yet, but we’re making a lot of progress and are getting pretty close to launching a public beta.
In the middle of all this, the ADUG call for papers came out, so I submitted an idea for presenting about how to build an interactive website on a pure Pascal stack. This is based on what I’ve learned from my work on the game, using a Delphi web server, with DWS for the server-side scripting and building advanced front-end effects in Smart.
For those of you who are in the area and can make it, I hope to see you there!