This time last year, I was getting ready to take a plane down to California to attend the DelphiLive! conference, where I’d been invited to speak about developing games in Delphi. This year, it’s been pushed back a few months, to be held in late August instead of mid-May, and I just now got the acceptance email from the organizers. Looks like I’ll be presenting two sessions this year: “Using extended RTTI to make your life easier,” and “Game engine development in Delphi.”
Last year’s conference was a lot of fun, and I really enjoyed having four days to relax, learn some new stuff, and hang out with a bunch of really talented coders. (And about an hour and a half of completely stressing out and hoping nothing would go wrong as I presented my session!) They haven’t posted the schedule yet, and I haven’t heard much from the other participants, but this is being put on by the same people who did last year’s DelphiLive!, and they did a really good job of it, so I’m looking forward to this one. If any of you can come, you’ll have a good time. Hope to see you there!